Flappy Bird – Pipes

Reading Time: 8 minutes
In the previous lectures of our Flappy Bird tutorial we have added the background, the bird, the gravity and the touch function. So our bird can fall down, and fly back to the air.

In this lessons we are going to add the pipes, what we have keep off from the way of our bird. We will have a top and a bottom pipe. Between them there is a gap, where the bird has to fly. Of course horizontally there is also a distance.

The closer are the pipes to each other the harder going to be our Flappy Bird game.

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Flappy Bird – The gravity and the touch

Reading Time: 4 minutes

In the very last lessons in our Flappy Bird tutorial we have learned how to have a flapping bird, and a static background which is fill out the whole screen.

In this lesson we are going to learn how to get the flappy bird interacting with us. It means that the bird has got a very simple control mechanism. What we need to do is just touch the screen, doesn’t matter where, and then the flappy bird going to start flying up against the gravity … and fall down, if we don’t touch again the screen 😉

So how do we get a tap to be detected? Actually it is very straightforward.

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Flappy Bird – The Flying Bird

Reading Time: 5 minutes
In the next part of the Flappy Bird tutorial we are going to teach our bird how to fly. We are going to see how we can add our own sprites to our Flappy Bird app and we will have a basic animation to make the bird flap up and down.

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