The game is a side-scroller where the player controls a turtle, attempting to run on the ground and to avoid the barriers front of her.
In this lecture we are going to add our heroine, Teki, the Turtlegirl. We will define her Textures, because she has 4 states, and her positions on the screen.
Let’s start coding. 😉
In this part we are going to create the app icon using a single image about our Teki.
In this chapter we are going to talk about how to implement in our game the left moving background. Basically we will have 3 Textures, and the accelerating velocity.